Tuesday, 7 June 2011
First Impressions - Fable: The Journey.
So I thought it would be good to have a round up of some of the impressions surrounding Fable: The Journey after its reveal yesterday at E3. Some love it, some hate it - and as always I would love to know what you guys think of it.
I like the spell crafting idea. It's smart. There are hints about character upgrades and a morality system (how much life will you suck out of enemies) which could add some needed depth. But then there are things that are off-putting. Riding the horse looks boring, the combat seems only fun for the gesturing, and it doesn't really feel like Fable.
The Journey is much more linear than a typical Fable game, though it contains the same pick-up-and-play gameplay and whimsical charm for which the series is known.
"With the power of Kinect for Xbox 360, craft and control magic in a way that can't be done with a controller. Fable: The Journey draws players deep into the action and adventure of the Fable franchise like never before."