Monday, 6 June 2011

Fable: The Journey (Screenshots & Trailer)


And here it is, enjoy.


And now for some screenshots my friends.




















The first epic Fable spin-off goes Kinect crazy. So what do you think?

Sunday, 5 June 2011

Rumour: Fable: The Journey?


So here is an interesting rumour for a dreary Sunday afternoon. Check out what has been found on the internet and what could be an interesting morsel of Fable related content - as well as for those of you who have Kinect.

The announcement of sequels and spin-offs has become too routine to incur huge gasps of disbelief at E3's trio of biggest press conferences. A real surprise, then, would be in those titles staying under wraps until the very last moment. "Spoiler," says the internet, "but that's not happening while I'm around. Check out these domain registrations."

As highlighted by Superannuation, the following Microsoft titles have been linked to internet domain registrars: Fable The Journey, which may be a new jaunt across the land of Albion, Kinect Fun Labs (first mentioned amongst other leaked Microsoft titles), and a pair of body-driven sequels, Dance Central 2 and Kinect Sports Season 2.

Without the presence of a convenient "Kinect" in the title, it's difficult to say whether or not Fable: The Journey (colon assumed) is part of Microsoft's camera-sensitive lineup. The franchise has endured experiments with Kinect before, and it's not exactly difficult to imagine Peter Molyneux pitching it as the best, most amazing, mind-blowing way to experience a hero's life ever. You might already be envisioning it as a spirited on-the-spot march through the streets of Bowerstone, over the surrounding hills and across Milo's unmarked grave.


Rumour Source

Wednesday, 1 June 2011

Fable III 360 Demo Out.


So not yet looked at Fable III for the Xbox 360? No? Ah well here is a perfect opportunity to do so without having to pay for it. The game is out on the Live Marketplace to download for Gold members and enjoy a slice of the action for free. It's not been seen before, a Fable demo, but with Fable II offering the game in portions last year this is something in the same vein as that.

Xbox.com Link

Tuesday, 31 May 2011

Night out, Lionhead Style.

Is it just me who wants to sneak down to Guildford and go out with them for a drinky!?


Seems Lionhead really do do ''going to the pub'' the best.

Twitter link

Monday, 30 May 2011

The History of Lionhead


Some people might be interested in this down time before we hear some more Fable news to get to know the company that makes the game and the history of it. As mentioned below on one of the previous posts Molyneux was at the head of a lot of games before he got to making Fable, and the company has gone through a lot of chances too. So, below with the help of the Lionhead.com site is a potted history of the company and just shows off the types of games they have put their innovative sword edge too in the past. It's really interesting to look at the games of the past and what they might give clues too in the future. With something like Black & White especially you can see the element of choice, good and evil which followed through into the Fable series directly and has influenced plenty of their work since.



In 1987 Peter Molyneux founded Bullfrog Productions, along with his then partner Les Edgar in Guildford, Surrey, England to develop an idea he had for a revolutionary new type of strategy game for home computers. This first game, Populous, went on to sell over 4 million copies. Molyneux’s follow-up designs included hits like Powermonger, Syndicate, Magic Carpet and Dungeon Keeper. Each sold in excess of 500,000 copies and firmly established Bullfrog as one of the most innovative game design studios in the world. Another Molyneux title, Theme Park sold over 3.5 million copies and became a sensation in Japan.

History of Lionhead.

Lionhead Get Creative


This is of course nothing like an official announcement of a next game, but Lionhead have indeed of late been working hard on their 'Creative Bender' as it was labelled on a big Industry Developer site. The premise of the bender was to come up with original ideas that really test the minds of the people working on major blockbusters and let them loose for a while - getting the creative juices flowing and maybe finding some gems in the meantime.

"The results were astonishing. In two working days (as well as a few voluntary late nights) a monstrous level of creativity had awakened within the Guildford-based studio.
Some people had designed entirely new game concepts for Fable, while others decided to test Kinect in ingenious and innovative ways. Others, like the two games highlighted below, are too impressive to remain mere concepts."


Below are a couple of links to the main stories and two interviews with a pair of Dev's about their games and what they thought of the day. Who knows, maybe the games that were shown on that day could find their way into the next Fable project?

Interviews with Devs
Main story

Molyneux voted #1 Visionary


The man behind Fable, Populous, Dungeon Keeper and Black & White has been named #1 in the games industry by his peers in a new poll taken this month. According to Eurogamer.net 9000 developers in the industry were asked who their number one man/woman would be and the results are as below.

(From 1. to 10.)

Peter Molyneux (Populous, Fable)
Shigeru Miyamoto (Mario, Zelda)
Jonathan Blow (Braid)
Will Wright (SimCity, The Sims)
John Carmack (Doom, Quake)
Mike Morhaime (World of Warcraft, StarCraft)
David Braben (Elite)
Sid Meier (Sid Meier's Civilization, Sid Meier's Pirates)
Masaya Matsuura (PaRappa the Rapper)
Dave Jones (Lemmings, GTA)

The man with the dreams managed to beat off some great competition for the top spot and if this doesn't make him feel like he deserved his BAFTA then nothing will.

Eurogamer.net